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How
to find your initial rating
If
a player has not kept his A.R.E.A. or O.A.R.S. up to date, or does not
have current A.R.E.A. and O.A.R.S. rating, then each player starts
with a rating, based in part on his own evaluation of his skill level,
as well as on a number of guidelines. The guidelines consist of the
total number of games the player has played, rules knowledge, and a
general evaluation.
A
player wins approximately 2 games in 3 if playing against a player that
is one level lower. This ratio increases, if playing against a player
more than one level lower. The average start-rating is 1500 points
(Skill Level 3) and each skill level up adds 125 points and each level
down subtracts 125 points.
The
guidelines to assist finding the correct initial rating consists of
three parts:
-
Total
number of games played: Estimate the total number of games you
have played ever
-
Rules
knowledge: Some guidelines to evaluate your rules knowledge and
general ASL experience level
-
General
evaluation: Some guidelines that should help you compare
yourself with other players.
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Skill
Level 1: Start Rating = 1750 – "The best of the best"
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Total
number of games played: 250+
-
Rules
knowledge: Very few or no rules-sections that the player does not
know or has tried, even when counting the more exotic ones (airdrops,
caves, night, DYO, seaborne assault, Campaign Games)
-
General
evaluation: In an international tournament, you would expect to end
in the top 15%, and you consider yourself better than most players you
know. You have attended a few tournaments, which contained several
players of other nationalities than you, or large national tournaments
of 40+ players.
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Skill
Level 2: Start Rating = 1625 – "Very good players"
-
Total
number of games played: 150+
-
Rules
knowledge: Very few or no rules-sections that the player does not
know or has tried, even when counting the more exotic ones (airdrops,
caves, night, DYO, seaborne assault, Campaign Games)
-
General
evaluation: You would be considered a very good player by most other
people. If you have not attended an international tournament, you are
probably one of the best players you know – maybe even the best. If
you have attended international tournaments, you tend to do very well,
but is generally not in the top 15%.
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Skill
Level 3: Start Rating = 1500 – "Average players"
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Total
number of games played: 50-250(+)
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Rules
knowledge: You know most rule
sections pretty well, especially chapters A-D. You may or may not be
familiar with the more exotic parts of the rulebook (airdrops, caves,
night, DYO, seaborne assault, Campaign Games)
-
General
evaluation: You would consider yourself
somewhere in the middle of the field. You may be quite experienced, but
is not an exceptional player. A lot of people never rise above this
level. It is also possible that you are a relative newcomer to the game,
but then you learn rather quickly
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The
Theory Behind it
By
Bjarne Marell - ASO Laddermeister
Keep
in mind that these are only guidelines. It is certainly possible for a
very bright player to be at Skill Level 2 while having only completed
100 games, but this would be the exception from the rule. Alternately,
it is just as possible for at player whom has played in excess of 1000
games to be in Skill Level 4, but that would be quite rare.
If
you are in doubt which category to choose, choose the category closest
to Skill Level 3. The distribution of players on a worldwide basis
should be something like:
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Skill
Level:
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%
of all players worldwide:
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1
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10
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2
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15
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3
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40
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4
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15
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5
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10
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Please
keep in mind that this would be the approximate worldwide distribution,
so this does not necessarily reflect the distribution at most local
tournaments. Conversely, at the larger and better known international
tournaments, a higher percentage of the players whom travel to another
country to play ASL are above average players.
You
might ask - why shouldn't all players just start at the same rating?
Well, the reason why players should not start at the same rating is,
that it is not fair, because of the math behind the system. For example,
if a skilled player with a high rating plays a match against a player
who is new to the rating system, but who is also an extremely potent
player. If all started out at the same rating, the "new"
player would start out at 1500 points (the average) and that would mean
that the system "thinks" that the higher rated person has a,
say, 85% chance of winning. But the "new" player is actually
as good as the higher rated player, and is thus punished severely if he
loses, by losing an amount of rating points that is disproportionate to
the skill difference.
Over time, when you play enough matches you are
going to end up with approximately the same rating anyway (the math
takes care of that), so all we are really doing by starting people at
different ratings is speeding the process up. Please note that the
theoretical "end rating" that I am referring to, not
necessarily is the same as the start rating, but the start rating should
be closer to that value, than if everybody just got 1500 points before
the first game.
Then
you might argue, that some players are going to "cheat", and
select a skill level much higher than they are really worth, in order to
get a better seeding for the first round - i.e. they are more likely to
meet a player in the first round, that they can actually beat.
Personally, I believe that most ASL-players are pretty honest. For the
"dirty few", it is going to be like pissing in your pants to
keep warm (unless they can actually win games against players whom are
more skilled than they are, by using some real cheating). Their inferior
skill, combined with the math of the rating system is going to pound
their rating back where it belongs - no problem, just a nuisance |